12 January 2021

Character Creation Challenge 12 of 31, Haidar Inoue

Continuing with my BattleTech week in the character creation challenge, I used MechWarrior, Second Edition from 1991 to create this character. And yes, he counts as an Elite MechWarrior from the end of character creation. It's a remarkably simple system to min-max once you understand how the skills work with the attributes. So, here's Chu-i (Lieutenant) Haidar Inoue of the Draconis Combine Mustered Soldiery in the year 3052.

The son of a samurai family in the Draconis Combine, he is a graduate of the Sun Tzu School of Combat, where he was completed the extensive training program and became an officer. His father was a MechWarrior as well, one of the few 'mainline' DCMS officers to serve with the Arkab Legions, where he worked closely with those warriors, and named his son after an officer he came to regard as a brother in arms. Naturally, the 'team play' aspect came to attract his father's attention, and he was sent there as a cadet, and trained as an officer. He received his daisho and was commissioned in 3049, and assigned to the famed Ryuken-ni. During the Clan Invasion, he fought in the raids against the Smoke Jaguars and Nova Cats from Wolcott. With the Truce era beginning, the DCMS and him are on edge against the invaders, not knowing what will happen in the near future. Recently, his family BattleMech was replaced by a MON-67 Mongoose.


Attributes    
BLD    4 (8+)
REF     6 (6+)
INT      6 (6+)
LRN    5 (7+)
CHA    3 (9+)
Characteristics
Atheltic 8+
Physical 6+
Mental 7+
Social 9+
Advantages: Well Equipped-2
Skills
Advanced University Package MechWarrior MOS, Leadership Training FOS
Blade                            3          (5+)
Bureaucracy                 2          (7+)
Gunnery/BattleMech    3         (3+)
Leadership                    1         (8+)
MedTech                       1         (6+)
Negotiation                   1         (8+)
Piloting/BattleMech     3          (3+)
Protocol                        2          (7+)
Small Arms                  2          (4+)
Tactics                          1          (6+)
Throwing Weapons      1          (5+)
Unarmed Combat         1          (7+)
Edge: 1
Assets: 500 C-Bills
Equipment
Medipack
Medkit
Preserving Sleeve
Ablative/Flak Bodysuit
4 Patches
Swords
2 Daggers
Autopistol
6 reloads
Rifle
6 reloads
6 smoke microgrenades
6 flash microgrenades
6 explosive microgrenades
Starlight Goggles

Today's Roundup:

11 January 2021

Character Creation Challenge 11 of 31: Aerospace Pilot Chen Sokolovsky


Today, tried to test the Mechwarrior 1e system, and created an Aerofighter pilot, and it did not work as well as intended. It was a little better than the prior attempt, but any other version was an improvement. 
Aerospace Pilot (Subcommander) Chen Sokolovsky is a native of Tikonov on the border with the Federated Suns. Like much of the Capellan citizenry in this area, his cultural background is heavily Russified, and he is proud to have trained there his entire life. Currently, he flies a Centurion light aerospace fighter, and is assigned to the Tikonov People's Aerospace Defense Group.

Chen Sokolovsky
BODY 5       DEX 9       LRN 8        CHA 5
        Saving Throws Base Target
BODY     9                         10
DEX     5                         8
LRN     6                         8
CHA     9                         10
Skills: Piloting/Aerospace 3(TN 5) Gunnery/Aerospace 3 (TN 5), Engineering 2 (TN 6), Pistol 2 (TN 6), Tactics 1 (TN 7), Mechanical 1 (TN 7)

Today's Selections include:

10 January 2021

Character Creation Challenge 10 of 31, MechWarrior Hedwig Gebhard

Taking a break from Traveller for the week, I'm going to one of my first gaming obsessions until next Sunday, with the various BattleTech roleplaying games. I'm starting off with the original 1986 FASA MechWarrior: the BattleTech Role Playing Game. I received my copy used some years ago, and never really touched it until I started preparing for this. It's an obtuse system that was replaced by a mechanically different Second Edition in 1991. I'll be covering that on Tuesday and Wednesday.

None of these systems are particularly random, except for portions of Third Edition, so I've had to make up my own tables for randomness of some items. For all of them, I'm running these random affiliation tables. When the time comes for the Clans, I'll roll 1D6, and on a 5 or 6, the character is a Clanner.
    Great House Table: 1 Draconis Combine
                                 2 Federated Suns
                                3 Capellan Confederation
                                 4 Free Worlds League
                                5 Lyran Commonwealth
                                6 Minors
    Minors Table 1 Mercenary
                        2 Outworlds Alliance
                         3 Taurian Concordat
                        4 Magistracy of Canopus
                        5 Bandit
                        6 Minor Independent (Aurgrian, etc.)
VLT-2T Vulcan
Then, using the information given for languages spoken in each state, I use a random name generator to produce a name and sex for the character. Now, here's the stats for my first MechWarrior 1e character:

Hedwig Theodocia Gebhard is a new graduate of the Coventry Military Academy at the age of 22. A member of a minor noble family from Ludwigshafen in the Coventry Province of the Protectorate of Donegal, she is currently the pilot of her family's 40 ton Vulcan BattleMech and assigned to the 7th Lyran Regulars, and stationed on Loric near the Free Worlds League. The Gebhards are currently involved in a running feud with the neighboring House Borge, over the right to form the militia on Ludwigshafen, and serve as planetary representative to the Estates General.


Hedwig Theodocia Gebhard
BODY 6       DEX 9       LRN 8        CHA 7

        Saving Throws Base Target
BODY     8                         9
DEX     5                         8
LRN     6                         8
CHA     7                         8
Skills: Piloting/Mech 2 (TN 6) Gunnery/Mech 2 (TN 6), Technician 2 (TN 6), Pistol 1 (TN 7) Leadership 1 (TN 7), Survival 1 (TN 8), Land Management 1 (TN 7)

Today's round up includes:
My full point spend on this character is below the fold.

09 January 2021

Character Creation Challenge 9 of 31, Uthkaengir the Vargr Scout

For this one, my dog Sadie looked up with her brown puppy eyes, and wanted more involvement in my
Sadie, a very good girl
gaming endeavors. Or maybe not, and I thought that if I'm generating Traveller characters, I might as well generate a character from one of the iconic Traveller aliens, the canid Vargr.

In this case, I went to work using GURPS Traveller setting book, and Alien Races I. I generated her name using the language creation tables, and the rest the Vargr template and the Scout template from the setting book. Also, I used Far Trader for skill ideas, and I shelled out the points for a detached duty Scout/Courier.

Uthkaengir (Uth-kinge-ir) is an Imperial citizen, born to a family of Vargr refugees from the Extents who has lived in the Imperium her entire life. She grew up speaking Gvegh, but learned Anglic as a pup. After completing her education, she joined the Scout service, where her curiosity and xenophilia made her a natural fit. She spent twelve years in the Imperial Grand Survey in roles including ship's pilot, engineer, and survey assistant. Her scientific expertise was in terrestrial worlds, and their ecology, along with some geological and botanical studies. Now, she's ready to see more than just the backwater sites that need examination, and a little tired of the Vargr jokes, so she's ready for life on her own.

Today's roundup includes:
My reference post, updated links as I go along!

Uthkaengir (150 Points)
Female Vargr, fawn coat, brown eyes
5'9", 135 pounds
ST 10 [0]   DX    13  [30]   IQ    13 [30]   HT    11 [10]
    Speed 6.0, Move 6
    Dodge 6
Advantages: Acute Taste/Smell +3 [6], Acute Vision +1 [2], Alertness +1 [5], Claws (+2 Damage) [15], Danger Sense [15], Enhanced Move 1 (Doubles, but fatuige stats in 5 Sec) [7], Fur (DR1, keeps warm) [4], Ship Patron (Sulieman-class scout/courier) [24], Teeth (1d-1 bite) [5], Versatile [5]
Disadvantages: Cannot Kick [-5], Chummy -5, Curious [-5], Duty (reactivation 9 or less) [-5], Easy to Read [-10], Impulsiveness[-10], Proud [-1], Reduced Fatigue (-1) [-3], Reduced Hitpoints -1 [-5], Reputation -2 (Chaotic and Easily swayed) [-10], Stubbornness [-5], Xenophelia [-5]
Skills:  Administration-12 [1], Area Knowledge(Galaxy)-13 [4], Area Knowledge (Spinward Marches)-13 [1], Astrogation-13 [2], Astronomy-1 [1], Botany-11 [1], Cartography-13 [2], Carousing-11 [2], Computer Operation-12 [.5], Ecology-12 (2), Electronics Operation (Comms)-12 [1], Electronics Operation (Sensors)-13 [2], Engineer (Vehicles)-12 [2], First Aid-13 [1], Free Fall-14 [4], Geology-11 [1], Guns (Pistols)-15 [1]*, Gunner (Laser)-12 [1], Intelligence Analysis-11 [1], Leadership-12 [1], Mechanic (J-drive)-12 [1], Mechanic (M-drive)-12 [1], Mechanic (Power Plant)-12 [1], Mechanic (Starship)-12 [1], Navigation-11 [1], Planetology (Terrestrial Worlds)-12 [1], Photography-12 [1], Piloting (Starship)-15 [8], Piloting (Contragravity)-13 [2], Savoir-Faire-13 [1], Shipbuilding (Starship)-12 [1], Shipmaster-13 [2], Survival (Desert)-12 [1], Survival (Hostile Environment)-11 (.5), Survival (Jungle)-12 [1], Survival (Temperate)-12 [1], Tactics (Space)-11, Vacc Suit-12 [1]
Languages: Anglic-13 [2], Gvegh-13 (Native), Zhodani-12 [1]

*Includes +2 for IQ

08 January 2021

Character Creation Challenge 8 of 31, Captain Allard Takeuchi

Back to Classic Traveller to mark eight days of this. Once again, it's an Army Officer, but this one's been generated with the full book 4 procedures.

Captain Sir Allard Takeuchi                            5866AB    Age 38
5 Terms                                                                    Cr25,000
Advanced Combat Rifle-2, Admin-1, Computer-1, Demolitions-1, Grav Vehicle-2, Instruction-1, Leader-1, Medical-1, Recon-2, Tactics-1, Vacc Suit-2, VRF Gauss-1
Advanced Combat Rifle, High Passage, Middle Passage    Pension Cr4,000
Medal for Conspicous Gallantry, two Purple Hearts, 2 Combat Command Ribbons, 4 Combat Ribbons   

A native of Mertactor/District 268, he is spent twenty years in the planetary defense force, initially enlisting at the age of 18 as an infantryman. His first tour was largely spent in training or garrison roles, where he was trained in personal and heavy weapons, and in the use of vacuum gear, and reached the rank of Corporal. He re-enlisted, and was selected for Officer Candidate School, where he was trained for mechanized operations, emergency medical support, and small unit tactics. As a junior officer, he served in Internal security, training, and counter insurgency operations. Selected for retention, he served more in Counter insurgency operations, raids, and more internal security, and made First Lieutenant while earning his first Combat Command Ribbon and a MCG. Finding it to his continued liking, he followed his unit into a training cycle, before getting picked up as a staff officer in another offensive operation, where he was promoted to Captain. After that, he was assigned to the Staff College, followed by another COIN tour, where he was leading a company. That experience found him still relevant to the Army, and at 16 years, ready for more. The next term, following a garrison snooze-fest, he was picked up for commando training, then assignment at the Infantry School as a Recon instructor. Seeking to possibly transfer over to the Special Operations Brigade, he was found unable to continue as an officer, and medically retired. Still on Mertactor, he's got a couple of passages he could use, but is looking to hire on as a security consultant for those headed into District 268, or out into the Trojan Reach.

Today, I've got the following other entries:

07 January 2021

Character Creation Challenge 7 of 31, Salvatore Gerard


Returning to Mongoose Traveller, I rolled this guy up and went through the corebook careers for a best fit. It came up that Sal here ended up as a good fit for a Free Trader, and almost qualified for a pension! I pressed my luck, and went in a couple extra terms as well.

Salvatore Gerard    Merchant (Free Trader)5, Citizen(Colonist)2
Age 42                                                AA3885    Cr 26,000
Art-0, Broker-0, Carouse-0, Comms-0, Drive-0, Engineer (Jump Drives)-1, Jack of all Trades-2, Mechanic-1, Persuade-2, Pilot(Starship)-1, Recon-0,  Steward-0, Pilot (Starship)-1, Vacc Suit-2
5 Ship Shares for a Free Trader Enemy, Ally

Born to a working class family on Regina/Regina, at the age of 18 he signed on to a free trader operating up and down the Spinward Main. Four years of hard work, and he established himself on the route and the ship. He gained impressive skills in persuasion, engineering, and space operations, as well as working to make sure he wouldn't tire out as quickly. Signing on for another term, he met Evan Georgesen, an Imperial Trade attaché at Ruie, one of his ship's regular ports, and continued his work as a free trader, picking up some blade training and working on persuading customers his trader would be the best for their needs. Keeping going, he ended up getting in a violent argument with Evan, leading to a bitter and lasting enmity. He kept up his status and training, learning a bit about everything, improving as a spaceman, and basic mechanical skills, seeing extensive duty as the engineer on a Beowulf-class free trader. His next period of time started out well, but trading into the Extents means wars can start over minor provocations. His ship was almost lost, but he managed to hold them together long enough to get back to Imperial Space. Taking his possessions, he signed up as a colonist on Forboldn/Regina for a while. While his first few years on the farm went well, and he became the local handyman, and caught up on some of his missing education, it just didn't sit well with him after a while. A major storm wiped out the village he was living at but an old Friend, Maj Bolens, was in the area, and helped him get back on his feet, and back to Regina. He's looking for work, and has a fair bit of credit built up. Maybe there's a crew ready for him again.

Today's roundup includes:

And the rolls...

06 January 2021

Character Creation Challenge, 6 of 31, Sublieutenant Varinia Janacek

 

Today, I went for Book 5 for my character of the day. And this time, it wasn't so good!

Varinia Flavia Janacek Navy Sublieutenant             7A68A9    Age 26
1 Term+College                                                        Cr 5000
Bribery-1, Gun Combat-1, Jack of All Trades-1, Liasion-1, Navigation-1
High Passage

A native of Wonstar/Five Sisters, she decided that life on a backwater barely capable of local spaceflight wasn't for her. Finding the Wonstar Down College offered a Navy Officer's Training Corps sealed the deal for her, and she saw it as a ticket off world, thanks to the Imperial Navy base. She passed her studies, and was barely commissioned upon leaving college. She was denied by the Imperial Navy, but picked up by the Five Sisters Duchy Navy as a line officer. Her initial training focused on working with other organizations, and how to work in zero g, helpful considering the low tech nature of many of the worlds in the Subsector. Her first assignment was back to school; this time to learn the arts of Naval Intelligence, followed by a shore posting as a staff intelligence officer ashore at Karin Base supporting the blockade of Candory and Andor, where she learned the fine art of investigating how unscrupulous traders would run the blockade. Finally, she got shipboard duty, assigned to the one of the subsector fleet's aging battleships as an Astrogation Officer, while it lead a task force on a raid on a pirate haven in District 268 that was interfering with commerce across the Bowman Arm, and possibly attacking the Scout Base at Walston/District 268. As a result of this operation, she was awarded the Medal for Conspicuous Gallantry. Despite her excellent performance, she was not in the social set expected of officers in the Five Sisters Navy, and released from service recently at Iderati/Five Sisters.

In today's round-up,

Per my habits, rolls are below the fold.