Terminal Lance has
been around for a while, and is kind of a guilty pleasure to me, a non-combat
veteran and a Navy type. However, Maximilian Uriarte has been one of the first
and consistent voices on military life and issues in the past few years. He’s
covered everything from the insanity of uniform issues (see here)
to garden variety gripes and notes like how unpleasant MRE’s are. His three
times a week strip is largely slice of life humor, but The White Donkey is a more serious work. Here, Abe and Garcia go
from a pair of junior enlisted jokers that are easily transformed into guys the
(military reader) would be familiar with to far more real Marines.
The plot question is largely Abe trying to understand why he
joined the Marines, and what he was looking for when he joined. The story is
fairly episodic, with it kicking off on a training exercise that culminates in
an extension because the very green platoon leader misplaces his rifle. There’s
a flashback sequence with Abe’s not-quite-girlfriend where the question comes
up as well. The next episode is a pre-deployment exercise at Twenty-nine Palms,
CA, and then some leave time. Abe and Garcia are inseparable buddies here, and
being from the same state, end up on the same flight home on leave that serves
as another major episode. Mr. Uriarte handles the dealing with family members as
well, with the leave episode, and an unpleasant exchange with Abe’s sister. The
pre-deployment section ends with a briefing on where the Iraq episodes will
take place.
Operation Iraqi Freedom is a major event in the story, and
it was for the Army and Marine veterans who served during that time frame. The
titular white donkey appears, and it stops the convoy that Abe and Garcia are
in. The minutiae of war from the bottom appears in several stories. Sweeping
for fragments of IED’s, working with the Iraqi police (who initially lacked
uniforms, so wore day-glow belts to denote their status), and little operations
as well. However, the story goes from slice of life, to a much darker tone when
Abe ends up shooting an innocent man who was charging a checkpoint. He is shook
up about it, yet his NCO comes in, and talks with him about how what he did,
was not a bad thing. Next it’s back to slice of life, but Abe’s crisis gets
worse. A conversation with and Iraqi police officer, at this point uniformed,
shows how out of touch Abe has become. It culminates when the normal vehicle
commander cannot do a mission, and he makes Abe the commander for one. On this
fateful mission, it gets worse, and events lead to Abe, seen as a guy who has
potential, going out of control. Once he goes home on leave after Iraq, he does
little but drink, and leaves a bar he’s met some old friends with because he
can’t stand the “Did you kill anyone?” question. In a drunken stupor, he drives
off, and it comes to an emotional end.
This is a good story about what happens, yet its rawness
maybe off putting to some. In some ways it reminds me of King Rat, and The Things They
Carried, as both are wartime stories written to help the author come to
terms with what he saw. And combat, especially combat, is hell on our minds. We
train and socialize ourselves from infancy that violence to others is not
acceptable, and this is the one time that taboo goes away. About the last third
of the story is dealing with that stark fact.
Applying this to Traveller
is fairly straight forward. The US Marines have been an influence, even
subconsciously, on how American players have seen the Imperial Marines, but
this can also be for any veteran character, particularly single term troops of
any service. An issue that came up from his personality, or other reasons.
Also, the episodes of the training and combat sections are useful in ideas for
scenarios in military and mercenary games. The boot lieutenant forgetting his
weapon, cadre instruction on finding IEDs, and joking around with some buddies
when a round comes through randomly are nice little starts for a session. Also,
the characters can serve as valuable NPC portrayals as ideas for how to play troops on the front line.
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