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I've long been a fan of the BattleTech setting and game. Having gotten to understand it more, I have participated in the community off and on since early 2000, after obtaining a boxed set the year before. The novels, particularly William H. Keith Jr.'s
Decision at Thunder Rift, got me interested a while beforehand.
Once I started building up my Traveller collection, I ended up getting a copy of the well written
Ground Forces for the GURPS Traveller line. I really enjoy how it sets up a complete force, with company and battalion headquarters, and also explains how the staff works as well as actual command. One major point for enhancing my suspension of disbelief was how the about the author mentioned Mr. Berry's expertise in not only weapons, but the
floor buffer.
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Almost 10 years ago, I wrote a simple, planetary militia unit for my own amusement. Not the greatest troops in the universe, but older and younger than average people who wanted to defend their homeworld, with the Commanding Officer being a MechWarrior who could not get back to his normal unit because a war broke out making interstellar travel impossible. A few years later, I wanted to update it to the end of the conflict. As the world I picked was largely untouched, so any combat experience would have been from defending against small scale raids, and some of the troops would have been given offers they could not refuse by commands higher in the food chain to join.